Patch 4.1 PTR: New PvE-to-PvP currency conversion
Apr 7th 2011 at 8:00PMIf you've seen the patch 4.1 PTR patch notes recently, one thing will probably jump out at you immediately. Namely, you can now buy honor points for justice points and vice versa, and you can also buy conquest points for valor points.
This is huge for people who have found themselves capped on one or another of these currencies for a while now. I know for myself, I've ended up stockpiling heirlooms for characters I may or may not ever level just to keep below the JP cap. Now I can get serious about those last few PvP items I've been holding off picking up. I am surprised to see a valor-to-conquest conversion but not a conquest-to-valor one -- seems somewhat unfair, as it gives PvE players with access to a lot of valor points a way to jump into PvP but gives no such return for PvP players who want to get a leg up in PvE.
Keeping in mind it's the PTR and is always subject to change, of course, this should be a more interesting solution to point capping than we've seen before with trade goods and suchlike.
Updated 4.1 patch notes for April 7, 2011
General
- Honor is now purchasable from the Justice Commodities Vendor at 250 Honor per 375 Justice.
- Justice is now purchasable from the Honor Commodities Vendor at 250 Justice per 375 Honor.
- Conquest is now purchasable from the Valor vendor at 250 Conquest per 250 Valor.
This is huge for people who have found themselves capped on one or another of these currencies for a while now. I know for myself, I've ended up stockpiling heirlooms for characters I may or may not ever level just to keep below the JP cap. Now I can get serious about those last few PvP items I've been holding off picking up. I am surprised to see a valor-to-conquest conversion but not a conquest-to-valor one -- seems somewhat unfair, as it gives PvE players with access to a lot of valor points a way to jump into PvP but gives no such return for PvP players who want to get a leg up in PvE.
Keeping in mind it's the PTR and is always subject to change, of course, this should be a more interesting solution to point capping than we've seen before with trade goods and suchlike.
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